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Libraries

Code libraries that can be used for game programming.

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1   Link   Tao Framework
Portable .NET bindings for most of the libraries popular in game development, including DevIL, OpenGL, SDL, Cg, ODE and OpenAL. Saves you from the work of writing custom wrappers and updating them on each and every .NET platform, though you will still have to cope with the procedural API these libraries provide.
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2   Link   Boo Scripting Language
Boo is a scripting language for .NET that closely resembles Python. So much in fact, that many Python programs can be run on Boo unmodified. Due to Python and Boo's high-level approach and productivity features, this is the ideal choice for dynamic scripting.
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