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New user sign-up is disabled because of spam bots harassing this domain. Until I found a working solution, you can use the contact form and ask me for a new account. Sorry.
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Cygon on Twitter

Cygon4: MVC in the sense of RoR, Symphony or ASP.NET MVC wouldn't work for a game, but with view = renderers that observe the model, it works well.
Cygon4: Drifting more towards an MVC-alike design in my game. The world state is the model, external renderers the view, controller is game logic.
Cygon4: Im impressed by how much better textures with normal mapping look compared to plain textures. Why didn't anyone tell me that? :P
Cygon4: http://forums.xna.com/forums/p/60057/369679.aspx#369679 - any other XNA 1.0 old timers still around?
Cygon4: @TehGrumpyDude Heh, just now noticed that I wasn't following you ;)

Sgt. Conker

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    A brief update from the barracks... Absolutely fine tutorial contest Hope you're all enjoying the Articles that have been posted recently. You can find all the current entries to the absolutely fine tutorial contest here [there's...
  • Article: Character Movement
    by David Kendall When development started on The Casino, a lot of things were implemented quickly to get the game to a playable state as soon as possible with the intention...
  • Article: I Can Has Platformer? (Part 5)
    by Casey Young Welcome back to the fifth part of my series on how to create a simple platformer game. In this article, we give our hero something to collect. Please refer to...


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